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Thread: [Feature] Hero Rouse I

  1. #11
    Senior Member
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    Quote Originally Posted by myown44 View Post
    Mob from 150f so not really a problem ...
    if the 160 is mob from 160f that won't be a problem but I suspect it will be a much improved mob

  2. #12
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    In 150 you need 100k+ agi and t5 spellcaster to hit first, otherwise archer shoots first, another useless feature.

  3. #13
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    Quote Originally Posted by Henn.Reiska View Post
    In 150 you need 100k+ agi and t5 spellcaster to hit first, otherwise archer shoots first, another useless feature.
    Inly 65k agi for t5 mage I think. and if your unit is higher than it will need much less than 65k

  4. #14
    Quote Originally Posted by myown44 View Post
    So basically this week we cant still do anything with the material ? Cause the rouse tab is still updating.
    clearly they named that wrong, that's the spirit thingy, not rouse

  5. #15
    pffft pass this week and clearly another inventory space eater, need pack expanders and resurrection bibles

  6. #16
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    which is the finality of the materials Wind, Fire, Water and Thunder?

  7. #17
    PGM cog_219355's Avatar
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    I was trying to get some common elements, from a 4/7 chest (4 stars??), but I get this message: http://prntscr.com/effd3r
    The 7/7 chests dont give the common ones, so how are we supposed to get them?
    Looks like a bug to me, I will report it as such.
    Willow - SilverAngels - s9, m5, M6
    Willow - Peace - Server 53
    PGM
    still waiting for patience...


    "All that is gold does not glimmer, not all those who wander are lost"

  8. #18
    PGM cog_219355's Avatar
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    Im not liking this feature much so far, it takes way too much inventory space and energy. I will report again the inventory and energy problem.
    Willow - SilverAngels - s9, m5, M6
    Willow - Peace - Server 53
    PGM
    still waiting for patience...


    "All that is gold does not glimmer, not all those who wander are lost"

  9. #19
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    Quote Originally Posted by Henn.Reiska View Post
    In 150 you need 100k+ agi and t5 spellcaster to hit first, otherwise archer shoots first, another useless feature.
    not so. You need 55k agi on your ums for them to fire before that class archer in the 150

  10. #20
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    Quote Originally Posted by ssquibbs View Post
    not so. You need 55k agi on your ums for them to fire before that class archer in the 150
    If level makes a difference too then that 55k is at level 158 character 157 mages

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